// Copyright 2008 Senary
// See credits.txt for details.

// This file is part of Omega VII.

// Omega VII is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// Omega VII is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with Omega VII.  If not, see <http://www.gnu.org/licenses/>.

#pragma once

#include <string>
#include <windows.h> //required by adll.h
#include "sdk_engine/adll.h"

using namespace std;

class MessageBoard
{
protected:
	//game engine text
	TEXT* _pText;
	//num of messages so far (<=CAPACITY)
	int _size;
public:
	static const int CAPACITY = 8;
	MessageBoard(void);
	~MessageBoard(void);

	//create and display messsage board
	void createMessageBoard(void);
	//add new message to the end
	void appendMessage(string const& message);
};
